This is the first piece in a monster themed kit I'm working on over the next month. Wanted to tackle some Monster Hunter themed Brachydios and Pukei Pukei Slime/Poison. A straightforward fanart piece, using basic tile scatters for bubbles with alt layered color difference and surface variant emmissive details. The rest of the kit will be focused on character usage in substance painter. Tiles that will blend well with baked normals and warps that wrap around models with directional inputs or custom maps. As normal this material was 100% Substance Designer.