Near the end of Bloodborne I created the tapestry hanging over the altar/throne. Which needed a quick procedural material to make use of in painter.
This included some nice minor wrinkle scatters and some wrapped symbols. It came out nice in the end and was useful when blending between different rotations of the substance upon the custom throne texture. I included an emmissive channel as well, so that I could vertex blend the final output to suit the needs of the scene.